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Fighting Over Families
Video game consoles are becoming home entertainment centers
It's no secret that Sony and Microsoft are fighting to establish a footprint in the American living room. That's why they're both willing to lose money selling consoles – they think they'll make the money up on games, but also with online services and video on demand. For the past few years, however, both companies have gone out of their way to market their machines as game consoles, which only made sense. What self-respecting gamer is going to buy a movie machine?
All three companies fought for the family market during their annual presentations at the E3 industry conference. Microsoft made the case that its Xbox 360 is a full-featured home entertainment system, complete with the ability to download TV shows and movies, through a deal with Netflix. Sony announced its own movie service, and pointed out that its PS3 already supports the movie format of the future. Both showed impressive games, but the hardcore gamers who are waiting for them have already bought a console. Now they're fighting over the family audience.
So far, Nintendo has captured most of that audience – not only because the Wii is delightfully easy to use, but because the price is right: $250. And, to the despair of fanboys, Nintendo kept pushing its family appeal. Its new "Animal Crossing" game is like MySpace for the stuffed animal crowd. And "Wii Music" seems made for the younger siblings of "Guitar Hero" fans.
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13:13 IST, 22.Jul.08